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Ok. I've come up with a list of data that we will need in order to get this game going. Most of this could be replaced by the user to allow for almost complete customizability. This will all depend on how the engine handles these items. Each item is intended to be its own file.

Sounds
Eat pellet
Eat super pellet
Eat ghost
Get eaten (Paku dies)
Action (ex. jump)
Special item appears
Eat special item
Special item disappears
Extra life
Music
  • Main menu
  • During level
  • Level complete
  • Between levels
  • Game over
Images
  • Pellets
  • Super pellets
  • Paku
  • Ghosts
  • Special items
  • Wall grid
Other
  • Level design
  • High scores
  • Saved games

version .01a

december 2005

program manager: queen geeq